![]() What I understood of that, is that you could use some macros or commands with your voice. I hope these examples clarify more than confuse We should be able to say "Activate Skillchain 2"Īnd we have skillchain 2 programmed maybe in gearswap to be No need to say "Forwad slash, forward slash, space GS space C equip " So I think having build in ways to assume or automatically add syntax would be ideal, both for shortcuts and gearswap. So maybe just a speach to text would be good for input, but symbols like // and would be rather a pain to deal with. However, it could input /ma "Cure III" instead and bypass dependancy on shortcuts. I don't see a need to duplicate all the good work that was done there. I've listed the shortcuts commands because there is alot of good substitution already built in there. This is less useful in my opinion than shortcuts or just setting up 'spoken' macros through gearswap commands. OR if might be nice to assign targets on the flyĪgain, I don't know if it should have start and stop phrases or not.Īnd it executes whatever macro that is. ![]() ![]() So an addon would have to be able to tap into that function form the OS and just input a table to commands into the game. The fine tuning for voice recognition should all just be done thru windows. You could make them words that you just normally do not speak. this could help if you have something like discord active, and only want it to pick up on commands between a start and stop words. IF start and stop commands were needed, I would want them to be personally changeable. "Enter command, magic fire 3 target 1, end command"Īnd it enters the following from shortcuts Maybe you have a activate and deactivate word to start and stop voice input. ![]() Well, I'm fuzzy on several of the technical aspects of how it would work best. ![]()
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